try an SDK and a manually defined lang

I don't think I like the SDK way, and langV2 seems to be so simialr to
V1 that I'm probably going to stick with V1 for now and see if i can get
it to do what I need.
This commit is contained in:
2025-08-20 00:13:41 -06:00
parent e9a422ef07
commit 9b209dfe63
8 changed files with 378 additions and 18 deletions

33
examples/langV2/debug.go Normal file
View File

@ -0,0 +1,33 @@
package main
import (
"encoding/json"
"fmt"
"io/ioutil"
"masonry/langV2"
)
func main() {
// Read the example.masonry file
content, err := ioutil.ReadFile("example.masonry2")
if err != nil {
fmt.Printf("Error reading example.masonry: %v\n", err)
return
}
input := string(content)
ast, err := langV2.ParseInput(input)
if err != nil {
fmt.Printf("Error: %v\n", err)
} else {
fmt.Printf("🎉 Successfully parsed complete DSL with pages!\n\n")
out, err := json.MarshalIndent(ast, "", " ")
if err != nil {
panic(err)
}
println(string(out))
}
}